PATCH NOTES
September 16th, 2023
1.3
Let’s get started with this last LEC split, which arrives with lots of news and important changes that players should be aware of before building their favourite roster!
FINAL SPLIT – 8 INDEPENDENT GAMEDAYS
This final split is made up of 8 independent SuperFantasy gamedays.Each LEC match corresponds to one SuperFantasy gameday. 8 matches = 8 gamedays. As always, each gameday will have its own winners and prizes!
CARD COSTS WILL STAY FIXED
In this new format, we think the best solution is to give players complete freedom when it comes to building their rosters, and not be forced to choose players based on their card costs. This is why we will maintain player cards at their base cost throughout the whole season! This means that a legendary player card will always cost 3 points, no matter how many users are using it. In the same way, an epic player card will have a 2 point cost, and a rare card will always cost 1 point.
NEW “WELCOME PACK”
Introducing a new “Welcome Pack” for all players! Now you have access to more cards right at the start of the split, so you can build the best possible roster! The first time you log into SuperFantasy you will find this new “Welcome Pack” in your “Packs” tab, which includes:
- 5x regular card packs
- 100 gold
- 1x player card
- 1x item card
- 1x event card
NEW CARD PACK IN THE SHOP- LEC FINALS PACK
Now available in the shop, you will also encounter for a limited time only this new pack for 3,99€, which includes:
- 10x card packs
- 100 gold
- 1x legendary player card
OTHER CHANGES
Besides the mentiones changes, we have also made some minor improvements:
- All users now have two uses available to “REFUND” a card (changed from 1 use).
- Sparks obtained in DUEL MODE will be as following:
: Win -> 100 sparks;
Lose -> 20 sparks; Draw -> 40 sparks.
- The roster cost limit will change this split. Each gameday it will increase by 3 points instead of 2, starting at 10 points. (changed from 12 points)
We hope that you’ll enjoy this final LEC split as much as we do, and compete to win the best prizes in your favourite lobbies… GOOD LUCK!
May 24th, 2023
1.2
SuperFantasy is back! This summer season, which matches up with the start of all new splits across both international and national leagues like LFL or Superliga, SuperFantasy is back with some interesting changes.
In this patch we wanted make some emphasis on the new gamemode introduced last split: Duels. Besides that, there have been some general changes on our website, as well as card balance updates, behind the scenes. This way we can ensure that both scores and game systems adapt nicely to the competitions metagame.
Let’s have a look at some of the changes introduces this season:
BALANCE AND ADJUSTMENTS
As change is a constant in the competitive League of Legends scene, SuperFantasy cannot stay behind! We’ve introduced quite a few balance changes to the following item cards:
Común
Hawk’s Eye: 10 → 8 points if the player gets a vision score of 50 or more
Staff of Conquered Worlds: 11 → 15 points if the player destroys the largest number of wards in the game
Holy Sword: 10 → 15 points if the player makes the highest kills count of the game
Wild Spirit: 10 → 8 points if the player kills 140 or more neutral minions
Rara
↑ Dance of Death: 8 → 10 points if the player performs 3 kills or more
↑ Swords of Darkness: 17 → 20 points if the player makes 1 doublekill
↑ Elemental Discharge: 18 → 20 points if the player deals the highest damage to objectives of the game
↑ Being of Light: 18 → 20 points if the player makes the highest healing number of the game
↑ Inmortal Breastplate: 16 → 20points if the player has the lowest deaths number of the game
↑ Huntress of Souls: 19 → 20 points if the player kills the highest number of minions of the game
↑ Versatil Saber: 11 → 18 points if the player gets a KDA of 5 or greater
↑ Imperious Gauntlet: 30 → 22 points if the player kills the highest number of minions the first 10 minutes of the game (Minions killed by support items do not count)
↑ Golden Force: 23 → 20 points if his team gets more than 8000 gold positive difference than the enemy team
↑ Underworld Guardian: 15 → 18 points if the enemy team does not kill any Baron Nashor
Épica
↑ Fast Furious Blade: 16 → 18 points if the player kills 9 or more minions per minute
↑ Heavenly Vision: 22 → 20 points if the player gets the highest vision score of the game
↑ Berseker Ax: 14 → 16 points if the player deals more than 14500 damage to enemy champions
↑ Unstoppable Lightning: 18 → 22 points if the player makes a killing streak of 5 or more
RARITY CHANGES AND REDESIGNS
Besides the balance changes made to items, some cards have been redesigned to make your experience as fair as possible:
Equivalent Totem → Equivalent Totem: Player gets as many points as the level he reaches at the end of the game
Rampage Momentum → Rampage Momentum: 15 points if the player makes a killing spree of 4 or more
↑ Unstoppable Lightning → Unstoppable Lightning: 22 points if the player makes a killing streak of 5 or more
REMOVED ITEM CARDS
It’s always difficult to say goodbye , but this season we’ve decided to remove a few item cards. After examining the current meta, we’ve decided that these cards do not fit well into the current state of the competition, and have become obsolete regarding other current SuperFantasy cards.
Magnetic Disintegrator (Common): 11 points if the player destroys an inhibitor
Siege Mace (Common): 16 points if the player assists the first destroyed tower of the game
Rock Tomb (Rare): 10 points if the player deals 15500 damage to objectives or more
Treasurer’s Wisdom (Epic): 17 points if the player gets 12800 gold or more
PRIVATE DUEL LOBBIES
One of the higlights last split was the arrival of the Duels gamemode. For this season we aimed to expand this mode and include private lobbies. Besides the general ranking, you can now create a league of your own with your friends and compete among each other!
Duels in private lobbies will work the same way as always. For each victory you will obtain 3 points, 1 point for a draw and 0 points for a loss. The general score will continue to be displayed in the ranking table, which will include each and every point obtained during the current split.
Besides obtaining points, each player that partakes in a duel will obtain 150 sparks if they achieve a victory, 50 for a draw and 20 if it’s a loss. We hope that you’ll enjoy these changes!
PRIZE CHANGES IN THE SUPERFANTASY STORE
We’ve also updated our pack prizes in the Superliga store:
- Booster pack – 2,49€
- Premium pack – 7,99€
- Legendary pack – 14,99€
- Championship pack – 29,99€
Good luck everyone, go out there and win lots of prizes!
Feb 9th, 2023
Hotfix 1.1.2
The LEC group stage is upon us, so we took the chance to make some adjustments to SuperFantasy and bring interesting news for you!
Let’s check out the newest hotfix:
LEC GROUP STAGE
The group stage introduces the new GLS format to LEC. Starting now, games will be played in a Best of 3 series, where winners and losers will advance to an upper and lower bracket, respectively.
This way, teams that manage to score two wins advance to playoffs, while teams who lose two games will have to say goodbye.
In SuperFantasy, each Gameday will be conformed by two Bo3 games, which means that your roster can include players from up to 4 different teams.
Fnatic and Excel players have been deactivated and will not appear in any packs or daily rewards from now on.
LFL SHOP DISCOUNTS
Special offers are coming to SuperFantasy! From the 13th to 17th of February, Friday to Monday, several card packs will have a discounted price in the shop!
Booster and Premium Packs – 20% discount
Legendary and Championship Packs – 30% discount
OTHER ADJUSTMENTS
The “Value too long for type character varying” bug that affected players trying to sign up to SuperFantasy has been fixed, and players should now be able to sign up as intended.
The duplicate duel that appeared during LEC gameday 7 has also been fixed, and players should now see their score and duels correctly again.
LEC PRIZES
Regarding #SuperFantasyLEC prizes, we’re actively working on getting them on the platform as soon as possible.
We hate to make you wait, and while we’re sorting things out we can promise you that they’ll arrive, and be awarded retroactively to all winners from previous gamedays.
ADJUSTMENTS AND ITEM CARD BALANCE
Common
↑ Hawk’s eye: 8 → 10 points if the player gets a vision score of 50 or more
↑ Omnipresent Amulet: 11 → 15 points if the player makes the highest number of assists in the game
↑ Colosal Maze: 11 → 15 points if the player makes the highest damage to enemy towers of the game
↑ Divine Impetu: 11 → 15 points if the player gets the best KDA of the game
↑ Eye of Void: 8 → 9 points for each herald kill
Light Swords: 9 points if his team wins in less than 35 minutes (We have added 3 more seconds to the card activation counter to include the nexus defeat animation.)
Rare
↑ Inmortal Breastplate: 14 → 16 points if the player has the lowest deaths number of the game
↑ Death Helper: 10 → 13 points if the player makes 8 assists or more
↑ Soul Hunter: 15 → 20 points if the player gets most solokills in the game
Epic
↑ Collecting Hammer: 6 → 7 points for each turret plate destroyed by the player
↑ Magic Scales: 20 → 25 points if his team kills the first dragon of the game
↑ Spirit of the Rift: 20 → 25 puntos para el entrenador si su equipo consigue eliminar el primer Heraldo de la partida
↑ Baron’s Mask: 20 → 25 points if his team kills the first baron nashor of the game
Omnipresent Spirit: 18 points if the player has the highest kill participation percentage (%)
Legendary
↑ The Stalker: 16 → 20 points if the player places 35 wards or more
↑ Scale Tearer: 5 → 7 points for each dragon killed by his team
↑ Big Worm Hunter: 13 → 15 points for each Baron Nashor killed by the team
All changes will be effective next Friday, February 10.
We hope that you continue enjoying SuperFantasy this split!
Jan 27th, 2023
Hotfix 1.1.1
After watching closely how our latest update played out through the first gamedays, we decided to make some adjustments to make sure that SuperFantasy plays in the fairest way possible.
We have also made some structural changes to the game itself and the procurement of gold and sparks. Let’s take a look at the changes applied in this patch.
ADJUSTMENTS AND ITEM CARD BALANCE
The changes applied in this patch are centered around new items introduced in 1.1. We believe that these items are quite interesting, but a bit unbalanced compared to older items in the game.
↓ Perfect Scythe: 15 points if the player kills 80 → 85 minions within the first 10 minutes of the game (Minions killed by support items do not count)
Imperious Gaunlet: 30 points if the player kills the highest number of minions the first 10 minutes of the game (Minions killed by support items do not count)
Equivalent Totem → Equivalent Totem: Player gets as many points as the level he reaches at the end of the game
↓ÍKiller Momentun: 30 → 22 points if his team ends with a kill positive difference of 10 or more than the enemy team
TWEAKS AND BALANCE
In this split, gold will no longer appear as daily reward options, and will be replaced with sparks.
Besides that LEC players that are no longer a part of an official roster will no longer grant a full-price refund, but instead be treated as a regular “break card” action. These cards will naturally be deactivated and can no longer appear as a daily reward or in a card pack.
PRIZES
We have added the appropiate prices to each Superliga gameday, which are now available to claim each day. We have also sent the prizes from the first 4 gamedays to the users that have won them!
LEC prizes will be added in the next days, and will be retroactively awarded to the corresponding users.
We hope that you continue enjoying SuperFantasy this season, good luck everyone and may you win lots of prizes!
Jan 13th, 2023
1.1
Superfantasy is back! Along with the start of a new competitive League of Legends season, SuperFantasy returns with some pretty interesting updates and changes.
New cards, a new game mode, adjustments and balances are already available to start your new split with style!
Here’s a breakdown of all the new content introduced this season:
NEW ITEM CARDS
New season, new mechanics… and new SuperFantasy cards! With all the new changes included in League of Legends, these new items will surely grant you a ton of points during this split.
Common
Perfect Scythe: 15 points if the player gets 80 CS or more in the first 10 minutes of the game
Rare
Imperious Gauntlet: 30 points for the player with most CS in the first 10 minutes of the game
Equivalent Totem: Player gets as many points as the level he reaches at the end of the game
Epic
Collecting Hammer: 6 points for each turret plate destroyed by the player
BALANCES AND ADJUSTMENTS
The changes included in League of Legends this season incorporate a new set of mechanics that we have to adapt to. For this reason we have made some minor changes to pre-existing SuperFantasy items to make your experience as balanced as possible.
Rare
↑ Swords of Darkness: 15 → 17 points if the player makes 1 doublekill
Legendary
↓ The Stalker: 16 points if the player places 32 → 35 wards or more
↓ Wild Claw: 1 point for every 8 → 9 neutral minions killed by the player
↓ Scale Tearer: 6 → 5 points for each dragon killed by his team
CHANGES IN RARITY AND REDESIGNS
Besides adjustments in item cards, we have also redesigned some cards to make the general balance as fair as possible.
Destroyer Hammer → Destroyer Hammer: 2 points for each tower destroyed by his team
↑ Conquest Hammer → Conquest Hammer: 18 → 22 points if his team destroys 9 → 7 or more towers
RETIRED ITEM CARDS
Goodbyes are always sad, but after having a good look at the current game mechanics and the pick percentage of these cards, we have decided to retire several item cards this season from SuperFantasy.
Triple spear (Common): 14 points for each triplekill the player makes
Earthly Staff (Common): 10 points if the player destroys the first tower of the game
Evasive Protection (Common): 12 points if the player does not die during the game
Dual Spearl (Common): 8 points if the player makes the highest number of doublekills of the game
Royal Destroyer (Common): 11 points if the player destroys the highest number of inhibitors of the game
Wall Breaker (Common): 30 points if his team destroys all enemy towers
Ancestral Dragon Seal (Common): 40 points if the enemy team does not kill any dragon
Engineer Shield (Common): 80 points if the enemy team does not destroy any tower
Divine Compass (Common): 25 points if his team wins in less than 25 minutes
Twin Swords (Rare): 7 points for each doublekill the player makes
The Undertaker (Rare): 14 points if the player makes the highest killing streak of the game
Large Sword of Hate (Rare): 20 points if the player deals the highest damage to enemy champions of the game
Accurate Sword (Rare): 19 points if the player makes the biggest critical hit of the game
Bloody Instinct (Epic): 15 points if the player assists in the first blood kill
Ancient Emblem (Legendary): 40 points if his team slains the Elder Dragon
RETIRED EVENT CARDS
Items aren’t the only cards that will say goodbye to some of their own. This SuperFantasy split we’ll part ways with these three event cards that the team felt didn’t fit into this season.
Attack From All Flanks (Event): If you play cards from 5 different clubs the coach scores 150% of extra base points de puntos base extra
Taste of Victory (Event): For each starter player whose team wins receives 7 points
Not Today (Event): If a player on the roster gets a negative score, he will score 0
NEW GAME MODE: DUELS
This split we’re introducing a big new feature called DUELS. Each Gameday you now have the opportunity to participate in this new game mode, which will have you facing another player in a duel where the highest scoring roster wins!
For each victory you will get 3 points, for a draw 1 point and for a defeat 0 points. The overall score will be reflected in a leaderboard that will add up all the points obtained during the current Split.
In addition to the points obtained, each player who participates in duels will also be rewarded withsparks. For each victory 150 sparks will be awarded, for a draw 50 sparks and for a defeat 20 sparks… Just by participating you will have guaranteed sparks to create the cards you want!
To participate in this new game mode, you only need to join once in the Duels section of the main menu to participate in all the Gamedays and to make a valid roster for each match. If you don’t have a valid roster, you will not participate in the duels that Gameday.
We hope that you’ll enjoy these changes for this exciting new spring 2023 split for SuperFantasy!
Good luck everyone, and may you win lots of prizes!
25 de mayo de 2022
1.0
En la vuelta de la Superliga en este split de verano hemos realizado multitud de cambios y actualizaciones para que el Super Fantasy sea más emocionante que nunca.
Desde la incorporación de nuevas cartas hasta un rediseño de la web, estos cambios están disponibles desde hoy mismo para que podáis preparar como es debido vuestro roster para la primera jornada del Split.
A continuación, os mostramos todas las novedades que hemos introducido:
NUEVAS CARTAS DE OBJETOS
Con el paso del tiempo el League of Legends ha ido evolucionando, incorporando nuevas mecánicas e introduciendo nuevos aspectos para hacer de cada partida una experiencia mucho más emocionante y divertida.
Nosotros no queremos quedarnos atrás, así que el Fantasy también se actualiza teniendo en cuenta todos esos cambios con la incorporación de nuevas cartas de objetos muy interesantes ¡Esperamos qué las disfrutéis y consigáis muchos puntos con ellas!
Común
Ojo del Vacío: 8 puntos para el entrenador por cada heraldo eliminado por el equipo
Primera Línea: 8 puntos para el entrenador si el equipo logra destruir 3 o más torretas
Compás Divino: 25 puntos para el entrenador si el equipo consigue ganar antes de 25 minutos
Rara
Martillo Preciso: 18 puntos si es el jugador que más placas consigue destruir en la partida
Cazador de Almas: 15 puntos si es el jugador que más SoloKills consigue de la partida
Saqueador Salvaje: 20 puntos si el jugador elimina la mayor cantidad de súbditos neutrales de la jungla enemiga
Épica
Espíritu Omnipresente: 18 puntos si es el jugador con mayor participación en asesinatos de la partida
Aura de Acero: 18 puntos si es el jugador que más daño recibe de la partida
Instinto Sangriento: 15 puntos si el jugador asiste a la primera sangre
El Titiritero: 20 puntos si es el jugador que más tiempo ha incapacitado a los enemigos
Ímpetu Destructor: 15 puntos si el jugador realiza una racha de asesintatos de 4 o más
Legendario
Emblema Vetusto: 40 puntos si el equipo consigue derrotar al Dragón Anciano
Ascenso Divino: 25 puntos si el jugador alcanza el nivel 18
Aura de Leyenda: 40 puntos si el jugador consigue un racha de asesinatos de 7 o más
BALANCES Y AJUSTES
Con la incorporación de los nuevos objetos, hemos revisado los ya existentes y aplicado los ajustes necesarios para que haya un buen balance general en las puntuaciones recibidas por cada carta.
Aquí tenéis el nuevo balance de los siguientes objetos:
Común
↑Daga Sedienta: 13 → 15 puntos si hace la primera sangre de la partida
↑Protección evasiva: 12 → 15 puntos si no muereninguna vez durante la partida
↑Ojo de Hálcon: 8 puntos si consigue una puntuación de visión de 55→ 50 o más
↓ Escudo del Ingeniero: 80 → 60 puntos para el entrenador si el equipo enemigo no consigue destruir ninguna torre
↓ Espada de Luz: 15 → 12 puntos para el entrenador si el equipo consigue ganar antes de 30 → 35 minutos
Rara
↑ Espadas Gemelas: 7 → 10 puntos por cada asesinato doble
↑ Tumba Rocas: 8 → 10 puntos si hace 16500 → 15500 o más de daño a objetivos
↑ Sable Versátil: 11 puntos si el jugador consigue un KDA de 8 → 6
↓ Adrenalina Arcana: 20 → 16 puntos si hace la mayor cantidad de daño mágico de la partida
↓ Espíritu del Guerrero: 19 → 16 puntos si hace la mayor cantidad de daño físico de la partida
↓ Espada Certera: 19 → 16 puntos si hace el mayor golpe crítico de la partida
↓ Martillo de la Conquista: 22 → 18 puntos para el entrenador si su equipo destruye 9 o más torres
Épica
↑ Ayuda Sagrada: 18 → 20 puntos si hace 10000 → 8000 o más de curación
↑ Sabiduría del Tesorero: 17 puntos si gana 13500 → 12800 o más de oro
↑ Pergamino Secreto: 17→ 18 puntos si hace 390 → 450 o más de oro por minuto
↑ Hacha de Berserker: 11→ 14 puntos si hace 15500 → 14500 o más daño a campeones enemigos
↓ Hoja Rápida Furiosa: 18→ 16 puntos si elimina 9 o más súbditos por minuto
Legendaria
↑ El Acechador: 16 → 18 puntos si coloca 28 → 32 o más wards
↑ Incapacitador: 1 → 3 puntos por cada 1 → 2 ward destruido por el jugador
↑ Tótem Guardián: 1 punto por cada 4 → 3 wards colocados por el jugador
↑ Guadaña: 1 punto por cada 24 → 18 súbditos eliminados
↓ Guadañas Sedientas: 25 punto si elimina 300 → 320 o más súbditos
CAMBIOS DE RAREZA Y REDISEÑOS
También hemos cambiado la rareza de algunos objetos que por su puntuación y utilidad encajan mejor con esta nueva actualización del Fantasy
Espíritu Salvaje → Espíritu Salvaje: 10 puntos si el jugador elimina 140 súbditos neutrales o más
↑ Rayo Imparable → Rayo Imparable: 15 → 18 puntos si hace una racha de 5 o más asesinatos
Acero Matadragones: 20 puntos para el entrenador si el equipo elimina 4 dragones o más→ Alma Elemental de Dragón: 20 puntos para el entrenador si el equipo consigue el Alma de Dragón
CARTAS ELIMINADAS
Finalmente toca decir adiós a dos cartas de objetos que por la situación actual del Fantasy y los nuevos cambios no tenían cabida. Estas son las cartas de objetos que ya no estarán disponibles:
Rayo Quebrantador (Épica): 20 puntos si el equipo destruye el primer inhibidor de la partida
Sello Explosivo (Común): 8 puntos por cada inhibidor destruido
NUEVOS PREMIOS
En este split de verano también vamos a hacer un cambio en los premios entregados tras cada jornada. Lo que antes eran cheques para Amazon, ahora son substituidos por premios para canjear en League of Legends.
De esta manera, aquellos usuarios que quedéis en las partes altas de la clasificación podréis llevaros multitud de regalos como cofres Hextech, llaves, aspectos de distintas rarezas…¡Y mucho más!
¡Esperamos que os gusten y que ganéis muchos de ellos!
NUEVA INTERFAZ
Para que todos los cambios y novedades destaquen mejor que nunca, hemos trabajado en multitud de mejoras de la web del Fantasy para que el tiempo que pases creando tu roster y planificando tu estrategia sea una experiencia idónea.
Estos son los cambios realizados:
Nuevo menu lateral: Para que la navegación por la web sea más fluida que nunca, hemos incorporado un menú lateral para que siempre tengas al alcance todas las secciones del Fantasy
Sección de premios: Ahora para recoger y comprobar los premios adquiridos durante las jornadas del Fantasy ya no será necesario entrar en el perfil y navegar hasta el menú de premios. Hemos creado un sección específica que tendrás siempre disponible en el menú lateral
Barra superior optimizada: Hemos mejorado la barra superior de la web haciéndola visible en todo momento para así poder consultar la información que aparece en cualquier momento.
¡Esperamos que disfrutéis de los nuevos cambios en la web!
¡Mucha suerte en este split de verano 2022!
15 de Febrero de 2022
Hotfix Beta 0.5
Después de revisar varias cartas que han sido balanceadas hemos decidido modificar la carta “Rayo Quebrantador”. Creemos que esta carta de jugador encaja mucho mejor como una carta de entrenador. El número de puntos que otorga se mantiene, pero su rareza será Épica a partir de ahora.
Rayo Quebrantador (Común): 20 puntos si el jugador destruye el primer inhibidor de la partida → Rayo Quebrantador (Épica): 20 puntos si el equipo destruye el primer inhibidor de la partida
9 de Febrero de 2022
Beta 0.5
CARTAS DE JUGADOR
Hemos escuchado vuestra opinión y finalmente hemos desactivado todas las cartas de jugadores sustitutos y las cartas de assistant coach. Esto significa que no podréis recibir ninguna de estas cartas en la recompensas diarias o en sobres. Estas cartas no podrán formar parte de ningún roster válido desde ahora.
Las siguientes cartas serán bloqueadas en le juego podréis desencantarlas por su coste original de creación hasta el 10 de Febrero.
LEC: Advienne, Hansen and Kaas
Superliga: Aglaro, Aziado, Boukada, Cayetano, Dudu, Fearless, Harald, Izeman, Kackos, Manumatador, Naruterador, Nasser, Nazrat, Plasma, Suren, Thream, Tore, Valans, Venom, Werlyb, Xixauxas and Zherathor.
LFL: Herazor and Wao
OBJETOS Y LIGAS
En este parche, también hemos querido hacer énfasis en los objetos Comunes y balancear algunos objetos Legendarios y Épicos que no eran tan justos como quisimos en primer lugar.
¡Esperamos que estéis disfrutando del rework visual que hemos hecho a las Ligas!
¡Mucha suerte y #Haganelfantasy!
Común
↑ Rayo Quebrantador: 13 → 20 puntos si el jugador destruye el primer inhibidor de la partida
↑ Corona del Rey Enano: 11 → 13 puntos si el jugador gana la mayor cantidad de oro de la partida
↑ Bastón Terrenal: 12 → 15 puntos si el jugador destruye la primera torre de la partida
↑ Ojo de Halcón: 5 → 8 puntos si el jugador consigue una puntuación de visión de 55 o mayor
↑ Trimeteoro: 20 → 30 puntos si el jugador hace 1 asesinato triple
↑ Triple Lanza: 14 → 20 puntos por cada asesinato triple del jugador
↑ Maza de Asedio: 12 → 16 puntos si el jugador asiste a la primera torre destruida de la partida
↑ Rayo Imparable: 12 → 15 puntos si el jugador realiza una racha de asesinatos de más de 5
↑ Ímpetu Asesino: 30 puntos para el entrenador si el equipo finaliza con una ventaja de asesinatos de 12 → 10 o más respecto al equipo enemigo
↓ Sello del Dragón Ancestral: 40 → 35 puntos para el entrenador si el equipo enemigo no mata a ningún dragón
Raro
↑ Explosivo Arcano: 10 → 12 puntos si el jugador realiza 4500 de daño o más a torres enemigas
↑ Espadas de la Oscuridad: 13 → 15 puntos si el jugador hace 1 doble kill
↑ Ayudante de la Muerte: 7 → 10 puntos si el jugador realiza 8 asistencias o más
↓ Protector Real: 19 → 17 puntos si el equipo enemigo no consigue destruir ningún inhibidor
↓ Espíritu Salvaje: 12 → 10 puntos si el jugador elimina 140 súbditos neutrales o más
Épico
↑ Visión Celestial: 20 → 22 puntos si el jugador consigue la mayor puntuación de visión de la partida
↑Placa de Batalla Obsidiana: 16 → 20 puntos si el jugador no muere más de 2 veces durante la partida
↓ Máscara del Barón: 24 → 20 puntos si el equipo consigue eliminar el primer Baron Nashor de la partida
↓ Cazador de Bestias: 20 → 18 puntos si el jugador elimina la mayor cantidad de súbditos neutrales de la partida
↓ Hacha de Berserker: 13 → 11 puntos si hace 15500 o más daño a campeones enemigos
↓ Sello de Profanación: 10 → 8 puntos por cada inhibidor que destruya el equipo
Legendario
↓ Caza Gusanos: 15 → 13 puntos para el entrenador por cada Baron Nashor eliminado por el equipo
↓ Tótem Guardián: 1 punto por cada 3 → 4 wards colocados por el jugador
↓ El Acechador: 19 → 16 puntos si coloca 28 o más wards
↓ Desgarra Escamas: 7 → 6 puntos para el entrenador por cada dragón eliminado por el equipo
↓ Guadaña: 1 punto por cada 20 → 24 súbditos eliminados por el jugador
↓ Garra Salvaje: 1 punto por cada 6 → 8 súbditos neutrales eliminados